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Sherman The Alaskan Cow – June 2011 – Present
- Model and texture low poly assets for mobile platform
- Create tile textures
- Hand paint textures
Minuteman Press - March 2011 - September 2011
- Graphic Designer
- Design and layout business cards, letterheads, stationary, folders, post cards, brochures, and flyers
- Implement senior graphic designers direction and vision
Model House Holdings - April 2011 - June 2011
- Freelance Photo Editor
- Retouch glamour, stock, fashion, and pin-up photos
Torn Banner Studios - March 2010 - July 2011
- Chivalry: Medieval Warfare - 3D Prop Artist
- Create props and assets for various levels
- Populate and set dress environment levels
Isopod Labs
- Unannounced Xbox Live Arcade Title - Intern Environment Artist June 2008 - December 2008
- Work closely with the art director and level designer to achieve their vision
- Create environmental art using 3d Studio Max, Zbrush, and Photoshop
- Laid out and animated 2d cinematic sequences
Game Wizards Mod Team - October 2007 - June 2009
- Dead Man's Tales - Lead artist
- Worked on pre-production to help develop the visual style
- In charge of creating models and textures while mentoring other artists
- Boilerplate - Lead artist April
- Help establish the look and feel of the game
- Lead a team of artists creating vehicles/assets
- Legion - Character artist
- Work closely with the character lead and concept artist in creating their vision
- Create high/ low poly characters
- Detox - Environment artist
- Modeled and textured environment assets for the control room and power plant level
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